
Multi-Threaded Game Engine Design
2010 | ISBN-10: 1435454170 | PDF | 550 pages | 6,2 MB
MULTI-THREADED GAME ENGINE DESIGN
shows experienced game developers how to
apply multi-thread techniques to game programming technology to improve
game performance. Using Direct3D and C++, a sample game engine is created
step-by-step throughout the course of the book, and numerous examples illustrate
the concepts presented. Detailed screenshots and well documented source code
help readers understand the techniques being presented throughout the book.
Multi-threading is one of the hottest game development topics today and this
book will show students how to apply advanced, cutting
edge techniques to their game programming skill set.
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